"use strict";
class GuildDelete {
constructor() {}
emit(shard, packet) {
let guild = shard.client.guilds.get(packet.d.id);
shard.client.guilds.delete(guild.id);
shard.guilds.delete(guild.id);
/**
* Emitted once a Guild becomes Unavailable or the bot leaves a Guild
* @event Client.GUILD_DELETE
* @prop {Guild} guild
*/
return shard.client.emit('GUILD_DELETE', guild);
}
};
module.exports = GuildDelete;